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I feel like I've been robbed, not simply because of my purchase of ME3 being a complete waste but the entire trilogy built up absolutely nothing. Killed a character before? It's somehow back alive! Spare a character? Well, they died off-screen! The consequences which were advertised for years now, since the very inception of the series, becoming meaningless and serving nothing but wasting a writer's five seconds to create a new line for the sake of importing. In addition to this, importing serves little to no purpose.
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MASS EFFECT 3 MAC WALTERS AND CASEY HUDSON MOVIE
It almost seems like they were trying to build a blockbuster movie rather than write the end of the trilogy, Mac Walters and Casey Hudson being supervised by Michael Bay who's constantly yelling "MORE EXPLOSIONS" throughout the entire creation process. This isn't just for the intro-though the intro does a wonderful job of showing it-with the entire game having Shepard talking without the player's input and the game hoping to imagine you know **** when you don't before explosions happen everywhere. Now, maybe I expected too much from the writers but the pacing is horrible. Anyway, auto-dialogue sets in with little to no player input for minutes on end, probably one of their new innovations when impatient people found dialogue boring and then explosions occur and the Reapers are there. That's nice, guess he stopped working with Cerberus and the Council's spectre status meant nothing. Mass Effect 3 starts off almost a year after ME2 where Shepard has done nothing of note except somehow end up on Earth and is being trailed by the Alliance for the **** you've done". Rather than trying to expand on the formula which set Mass Effect as one of those rpg-shooter hybrids which grow more frequent as the years Rather than trying to expand on the formula which set Mass Effect as one of those rpg-shooter hybrids which grow more frequent as the years pass by, Bioware decided to dismiss it completely in favour of Michael Bay-grade explosions and the like.